Job select At the beginning of your end step, put a soul counter on this Equipment for each player who lost life this turn. Equipped creature gets +1/+1 for each soul counter on this Equipment and is an Assassin in addition to its other types. Death Sickle — Equip
Choix de job Au début de votre étape de fin, mettez un marqueur « âme » sur cet équipement pour chaque joueur qui a perdu des points de vie ce tour-ci. La créature équipée gagne +1/+1 pour chaque marqueur « âme » sur cet équipement et est un assassin en plus de ses autres types. Faucille mortelle — Équipement
Oracle
Reaper's Scythe
Artifact – Equipment
Job select At the beginning of your end step, put a soul counter on this Equipment for each player who lost life this turn. Equipped creature gets +1/+1 for each soul counter on this Equipment and is an Assassin in addition to its other types. Death Sickle — Equip {2}
Règles
The Hero token enters as a 1/1 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 1/1 creature entered the battlefield. [0000-00-00]
If the Hero token is destroyed, the Equipment stays on the battlefield. [0000-00-00]
You may pay the Equipment's equip cost as normal to move it from the Hero token to another creature you control. [0000-00-00]
If the job select ability causes two Hero tokens to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to only one of them. [0000-00-00]
Cote
NM/MT :
non disponible
Premium :
non disponible
Classeurs
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