Impressions

Parchemin d'Isildur - Le Seigneur des Anneaux : chroniques de la Terre du Milieu

Informations

Impression française

  • Parchemin d'Isildur
  • Enchantement : saga
  • (Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.)
    I — Acquérez le contrôle de jusqu'à un artefact ciblé tant que vous contrôlez le Parchemin d'Isildur. L'Anneau vous tente.
    II — Engagez jusqu'à deux créatures ciblées. Mettez un marqueur « étourdissement » sur chacune d'elles.
    III — Piochez une carte pour chaque créature engagée qu'un adversaire ciblé contrôle.

Impression anglaise

  • Scroll of Isildur
  • Enchantment — Saga
  • (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
    I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.
    II — Tap up to two target creatures. Put a stun counter on each of them.
    III — Draw a card for each tapped creature target opponent controls.

Oracle

  • Scroll of Isildur
  • Enchantment — Saga

  • I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.
    II — Tap up to two target creatures. Put a stun counter on each of them.
    III — Draw a card for each tapped creature target opponent controls.

Règles

  • If the target is not legal as Scroll of Isildur's first chapter ability tries to resolve, the ability is removed from the stack. The Ring won't tempt you. [0000-00-00]
  • If Scroll of Isildur leaves the battlefield or you lose control of it before its first chapter ability resolves, control of the target artifact doesn't change at all. [0000-00-00]
  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer. [0000-00-00]
  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger. [0000-00-00]
  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer. [0000-00-00]
  • The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game. [0000-00-00]
  • Each time the Ring tempts you, you must choose a creature if you control one. [0000-00-00]
  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time. [0000-00-00]
  • Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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