Impressions

The Binding of the Titans - Commander Masters

  • Toutes les impressions
  • The Binding of the Titans - Commander Masters (Peu commune) The Binding of the Titans - Theros: Beyond Death (Peu commune)

Informations

Impression anglaise

  • The Binding of the Titans
  • Enchantment — Saga
  • (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
    I — Each player mills three cards.
    II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life.
    III — Return target creature or land card from your graveyard to your hand.

Impression française

  • L'emprisonnement des Titans
  • Enchantement : saga
  • (Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.)
    I — Chaque joueur meule trois cartes.
    II — Exilez jusqu'à deux cartes ciblées depuis des cimetières. Pour chaque carte de créature exilée de cette manière, vous gagnez 1 point de vie.
    III — Renvoyez une carte de créature ou de terrain ciblée depuis votre cimetière dans votre main.

Oracle

  • The Binding of the Titans
  • Enchantment — Saga

  • I — Each player puts the top three cards of their library into their graveyard.
    II — Exile up to two target cards from graveyards. For each creature card exiled this way, you gain 1 life.
    III — Return target creature or land card from your graveyard to your hand.

Règles

  • As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack. [0000-00-00]
  • Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to. [0000-00-00]
  • A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again. [0000-00-00]
  • Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield. [0000-00-00]
  • If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve. [0000-00-00]
  • Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. [0000-00-00]
  • Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack. [0000-00-00]

Cote

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Classeurs

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