Impressions

Armé de preuves - Meurtres au Manoir Karlov Commander

  • Toutes les impressions
  • Armé de preuves - Meurtres au Manoir Karlov Commander (Rare) Armé de preuves - Meurtres au Manoir Karlov Commander (Rare)

Informations

Impression française

  • Armé de preuves
  • Enchantement
  • Quand Armé de preuves arrive sur le champ de bataille, enquêtez deux fois.

    Les indices que vous contrôlez sont des équipements en plus de leurs autres types et ont « La créature équipée gagne +2/+0 » et équipement 2.

Impression anglaise

  • Armed with Proof
  • Enchantment
  • When Armed with Proof enters the battlefield, investigate twice.
    Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip 2.

Oracle

  • Armed with Proof
  • Enchantment
  • When Armed with Proof enters the battlefield, investigate twice.
    Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}.

Règles

  • Clues stop being Equipment if Armed with Proof leaves the battlefield. If any of them are attached to creatures at that time, they become unattached. [0000-00-00]
  • If you control more than one Armed with Proof, creatures equipped with Clue Equipment will get +2/+0 for each Armed with Proof you control. The equip cost is still [0000-00-00]
  • 2/2/2024 [0000-00-00]
  • , but activating its equip ability won’t result in it becoming attached to the target creature. [0000-00-00]
  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it’s never a creature type, a land type, or anything but an artifact type. [0000-00-00]
  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth’s activated ability. [0000-00-00]
  • You can’t sacrifice a Clue to pay multiple costs. For example, you can’t sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth’s ability. [0000-00-00]
  • Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Clue tokens. [0000-00-00]
  • Some abilities trigger “whenever you sacrifice a Clue”. Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue’s activated ability. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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