Impressions

Goddric, fêtard à cape - Les friches d'Eldraine

  • Toutes les impressions
  • Goddric, fêtard à cape - Les friches d'Eldraine (Rare) Goddric, fêtard à cape - Les friches d'Eldraine (Rare)

Informations

Impression française

  • Goddric, fêtard à cape
  • Créature légendaire : humain et noble
  • Célérité
    Célébration — Tant qu'au moins deux permanents non-terrain sont arrivés sur le champ de bataille sous votre contrôle ce tour-ci, Goddric, fêtard à cape est un dragon avec une force et une endurance de base de 4/4, le vol et « r : Les dragons que vous contrôlez gagnent +1/+0 jusqu'à la fin du tour. » (Il perd tous ses autres types de créature.)
  • 3/3

Impression anglaise

  • Goddric, Cloaked Reveler
  • Legendary Creature — Human Noble
  • Haste
    Celebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric, Cloaked Reveler is a Dragon with base power and toughness 4/4, flying, and "r: Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)
  • 3/3

Oracle

  • Goddric, Cloaked Reveler
  • Legendary Creature — Human Noble
  • Haste
  • 3/3

Règles

  • If an effect causes Goddric to lose all abilities during a turn in which it has already become a Dragon, he's still a Dragon creature with base power and toughness 4/4. [0000-00-00]
  • Goddric's activated ability affects only Dragons you control at the time it resolves. Any Dragons that come under your control later in the turn won't be affected. [0000-00-00]
  • Each celebration ability has a different effect. [0000-00-00]
  • Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn. [0000-00-00]
  • Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn. [0000-00-00]
  • Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won’t get more powerful if more than two permanents entered the battlefield under your control in a turn. [0000-00-00]
  • The permanents that entered the battlefield don’t need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state. [0000-00-00]

Cote

  • NM/MT : non disponible
  • Premium : non disponible

Classeurs

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